Build 2021-04-13
Schwarzer Kreis » Devlog
More polish:
- the fade out (to black on exit, to white on reload) now stretches far enough on wide screen (I hate when games forget wide screens)
- guards should no longer get stuck in place and return to their route
- … and actually start patrolling again instead of just standing there
- the level transition now actually waits for the zoom-in-effect to be completed
- removed some wird camera jump in the hub level
Files
SchwarzerKreisBuild_2021-04-13.zip 69 MB
Apr 14, 2021
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Schwarzer Kreis
A minimalist stealth game
Status | In development |
Author | Fjonan |
Tags | Minimalist, Stealth |
More posts
- Build 2021-04-12Apr 12, 2021
- Build 2020-09-11Sep 11, 2020
- New tutorial imagesSep 06, 2020
- New Input ManagerAug 30, 2020
- First public buildAug 21, 2020
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