Build 2021-04-13


More polish:

  • the fade out (to black on exit, to white on reload) now stretches far enough on wide screen (I hate when games forget wide screens)
  • guards should no longer get stuck in place and return to their route
  • … and actually start patrolling again instead of just standing there
  • the level transition now actually waits for the zoom-in-effect to be completed
  • removed some wird camera jump in the hub level

Files

SchwarzerKreisBuild_2021-04-13.zip 69 MB
Apr 14, 2021

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