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Schwarzer Kreis
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Devlog
Build 2021-04-13
December 26, 2023
by
Fjonan
More polish: the fade out (to black on exit, to white on reload) now stretches far enough on wide screen (I hate when games forget wide screens) guards should no longer get stuck in place and return t...
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Build 2021-04-12
April 12, 2021
by
Fjonan
Long time no see. Some polishing fixes, mostly minor bugs, some new sounds (thanks Nils!) but not done, yet...
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Build 2020-09-11
September 11, 2020
by
Fjonan
I added a up-2-date build for Windows and Linux this time. Got a little presentation tomorrow so only minor changes to the last one. The new tutorial images and a (buggy 😢) control-scheme-switcher...
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New tutorial images
September 06, 2020
by
Fjonan
I have been working on some tutorial images to teach the controls of the game without any words. I think I succeeded. Some more polish (the images need more room so I have to change the levels) and I...
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New Input Manager
August 30, 2020
by
Fjonan
1
#unity
Been fiddling with the new player input in Unity, replacing the old input manager. All that so I can switch the tutorial images showing how to control the game. Took longer then expected but the playe...
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First public build
August 21, 2020
by
Fjonan
Hello World. This is the first publicly available build of my stealth game project. A tiny stealth game, very reduced and minimalistic (inspired by 140, Thoth, Mini-Metro and the like). I am looking...
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